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function XEProjectileMovementComponent | new () end |
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function XEProjectileMovementComponent | Release () end |
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function XEProjectileMovementComponent | Render (pViewport) end |
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function XEProjectileMovementComponent | Tick (fDel, bForceTick) end |
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function XEProjectileMovementComponent | Initialize (pActor) end |
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function XEProjectileMovementComponent | GetTypeName () end |
| @type string @readonly More...
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function XEProjectileMovementComponent | SetVelocityInLocalSpace (NewVelocity) end |
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function XEProjectileMovementComponent | GetMaxSpeed () end |
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function XEProjectileMovementComponent | SetMaxSpeed (maxSpeed) end |
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function XEProjectileMovementComponent | GetBuoyancy () end |
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function XEProjectileMovementComponent | SetBuoyancy (buoyancy) end |
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function XEProjectileMovementComponent | ShouldApplyGravity () end |
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function XEProjectileMovementComponent | SetGravityScale (gravityScale) end |
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function XEProjectileMovementComponent | ComputeVelocity (InitialVelocity, DeltaTime) end |
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function XEProjectileMovementComponent | GetGravityZ () end |
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function XEProjectileMovementComponent | HasStoppedSimulation () end |
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function XEProjectileMovementComponent | GetSimulationTimeStep (RemainingTime, Iterations) end |
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function XEProjectileMovementComponent | ShouldUseSubStepping () end |
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function XEProjectileMovementComponent | StopSimulating (HitResult) end |
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function XEProjectileMovementComponent | SetVelocity (velocity) end |
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function XEProjectileMovementComponent | SetInitSpeed (initSpeed) end |
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function XEProjectileMovementComponent | SetIsHomingProjectile (isHomeProj) end |
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function XEProjectileMovementComponent | ConstrainDirectionToPlane (Direction) end |
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function XEProjectileMovementComponent | ConstrainLocationToPlane (Location) end |
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function XEProjectileMovementComponent | ConstrainNormalToPlane (Normal) end |
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function XEProjectileMovementComponent | ComputeSlideVector (Delta, Time, Normal, Hit) end |
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function XEProjectileMovementComponent | GetPlaneConstraintNormal () end |
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function XEProjectileMovementComponent | GetPlaneConstraintOrigin () end |
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function XEProjectileMovementComponent | SetPlaneConstraintNormal (PlaneNormal) end |
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function XEProjectileMovementComponent | SetPlaneConstraintOrigin (PlaneOrigin) end |
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function XEProjectileMovementComponent | SetPlaneConstraintEnabled (bEnabled) end |
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function XEProjectileMovementComponent | SafeMoveUpdatedComponent (Delta, NewRotation, bSweep, OutHit) end |
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function XEProjectileMovementComponent | GetPenetrationAdjustment (Hit) end |
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function XEProjectileMovementComponent | ResolvePenetration (Adjustment, Hit, NewRotation) end |
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function XEProjectileMovementComponent | SetHomingTargetActorName (strName) end |
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function XEProjectileMovementComponent | SetHomingTargetActor (pActor) end |
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function XEProjectileMovementComponent | SetTargetPosition (pos) end |
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function XEProjectileMovementComponent | GetTargetPosition () end |
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function XEProjectileMovementComponent | SetLocationType (type) end |
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function XEProjectileMovementComponent | GetLocationType () end |
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function XEProjectileMovementComponent | SetTargetPosOffset (offset) end |
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function XEProjectileMovementComponent | GetTargetPosOffset () end |
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function XEProjectileMovementComponent | GetHomingTargetActorSocketName () end |
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function XEProjectileMovementComponent | SetHomingTargetActorSocketName (strName) end |
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function XEProjectileMovementComponent | SetProjectileOnHit (hit) end |
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function XEProjectileMovementComponent | SetCollisionCheck (check) end |
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function XEProjectileMovementComponent | SetPositionCollisionCheck (check) end |
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