AR_Engine_SDK
|
变量 | |
XEWorldController = {} | |
xe | Scene = XEWorldController |
旧版本兼容 | |
function XEWorldController Create2DPhysicalScene | ( | szSceneName | ) |
function XEWorldController Create2DPhysicalScene | ( | szSceneName | , |
vGravity | |||
) |
function XEWorldController CreateScene | ( | mSceneID | ) |
function XEWorldController GetActorDetectScreenPosition | ( | m_pDirector | , |
pActor | |||
) |
function XEWorldController GetActorScreenFrame | ( | m_pDirector | , |
pActor | |||
) |
function XEWorldController GetActorScreenFrameWithSkeleton | ( | m_pDirector | , |
pActor | |||
) |
function XEWorldController GetActorScreenFrameWithSkeleton | ( | m_pDirector | , |
pActor | , | ||
fixScale | |||
) |
xes_Scene_GetActorScreenFrameWithSkeleton01
m_pDirector | xes__Director |
pActor | XEActor |
fixScale | number |
function XEWorldController GetSceneID | ( | ) |
获取场景ID
function XEWorldController GetWorld | ( | ) |
获取世界实例
function XEWorldController IsActorInScreen | ( | p_director | , |
pActor | |||
) |
function XEWorldController IsActorInTheBackOfCamera | ( | p_director | , |
pActor | |||
) |
function XEWorldController onEnd | ( | ) |
onEnd 生命周期回调方法 需要复写
function XEWorldController onPause | ( | ) |
onPause 生命周期回调方法 需要复写
function XEWorldController onResume | ( | ) |
onResume 生命周期回调方法 需要复写
function XEWorldController onStart | ( | ) |
onStart 生命周期回调方法 需要复写
function XEWorldController onTick | ( | tickTime | ) |
onTick 每一帧渲染前的回调
xe Scene = XEWorldController |
旧版本兼容
XEWorldController = {} |