#include <XETexSegmentationMask.h>
◆ GetBlendMaskTextureRect()
XETexSegmentationMask_GetBlendMaskTextureRect00
- 返回
- XVECTOR4
◆ GetBlendOptions()
XETexSegmentationMask_GetBlendOptions00
- 返回
- number
◆ IsBlendColorEnable()
XETexSegmentationMask_IsBlendColorEnable00
- 返回
- boolean
◆ IsBlendDiffuseTextureEnable()
XETexSegmentationMask_IsBlendDiffuseTextureEnable00
- 返回
- boolean
◆ IsBlendMaskInTextureSpace()
XETexSegmentationMask_IsBlendMaskInTextureSpace00
- 返回
- boolean
◆ IsBlendMaskTextureEnable()
XETexSegmentationMask_IsBlendMaskTextureEnable00
- 返回
- boolean
◆ IsBlendMaskTextureInverse()
XETexSegmentationMask_IsBlendMaskTextureInverse00
- 返回
- boolean
◆ IsBlendMaskTextureUFlip()
XETexSegmentationMask_IsBlendMaskTextureUFlip00
- 返回
- boolean
◆ IsBlendMaskTextureVFlip()
XETexSegmentationMask_IsBlendMaskTextureVFlip00
- 返回
- boolean
◆ RebuildMaskTexture()
XETexSegmentationMask_RebuildMaskTexture00
- 参数
-
- 返回
- boolean
◆ SetBlendColorEnable()
XETexSegmentationMask_SetBlendColorEnable00
- 参数
-
- 返回
- void
◆ SetBlendDiffuseTextureEnable()
XETexSegmentationMask_SetBlendDiffuseTextureEnable00
- 参数
-
- 返回
- void
◆ SetBlendMaskInTextureSpace()
XETexSegmentationMask_SetBlendMaskInTextureSpace00
- 参数
-
- 返回
- void
◆ SetBlendMaskTextureEnable()
XETexSegmentationMask_SetBlendMaskTextureEnable00
- 参数
-
- 返回
- void
◆ SetBlendMaskTextureInverse()
XETexSegmentationMask_SetBlendMaskTextureInverse00
- 参数
-
- 返回
- void
◆ SetBlendMaskTextureRect()
XETexSegmentationMask_SetBlendMaskTextureRect00
- 参数
-
- 返回
- void
◆ SetBlendMaskTextureUFlip()
XETexSegmentationMask_SetBlendMaskTextureUFlip00
- 参数
-
- 返回
- void
◆ SetBlendMaskTextureVFlip()
XETexSegmentationMask_SetBlendMaskTextureVFlip00
- 参数
-
- 返回
- void
◆ BMO_BLEND_COLOR
◆ BMO_BLEND_DIFFUSE_TEXTURE
◆ BMO_BLEND_MASK_IN_TEXTURE_SPACE
◆ BMO_BLEND_MASK_TEXTURE_ENABLE
◆ BMO_BLEND_MASK_TEXTURE_INVERSE
◆ BMO_BLEND_MASK_TEXTURE_U_FLIP
◆ BMO_BLEND_MASK_TEXTURE_V_FLIP
◆ BMO_NOT_SET
◆ XETexSegmentationMask