#include <XETexFlexiblePrimitive.h>
◆ ClearFlexibleTextureData()
XETexFlexiblePrimitive_ClearFlexibleTextureData00
- 返回
- boolean
◆ GetChannelCount()
XETexFlexiblePrimitive_GetChannelCount00
- 返回
- number
◆ RebuildFlexibleTexture()
XETexFlexiblePrimitive_RebuildFlexibleTexture00
- 参数
-
pTexBuff | number |
nImageWidth | number |
nImageHeight | number |
- 返回
- boolean
◆ UpdateFlexibleTexture2DWithData()
function XETexFlexiblePrimitive UpdateFlexibleTexture2DWithData |
( |
pTexBuff |
, |
|
|
nImageWidth |
, |
|
|
nImageHeight |
, |
|
|
bStretchImage |
|
|
) |
| |
XETexFlexiblePrimitive_UpdateFlexibleTexture2DWithData00
- 参数
-
pTexBuff | number |
nImageWidth | number |
nImageHeight | number |
bStretchImage | boolean |
- 返回
- boolean
◆ XETexFlexiblePrimitive