AR_Engine_SDK
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#include <XEBoneColliderInstance.h>
函数 | |
function XEBoneColliderInstance | GetXEBoneInstance () end |
function XEBoneColliderInstance | SetLocation (pos) end |
function XEBoneColliderInstance | GetLocation () end |
function XEBoneColliderInstance | GetRotate () end |
function XEBoneColliderInstance | GetWorldLocation () end |
function XEBoneColliderInstance | SetBoneCollider () end |
function XEBoneColliderInstance | GetBoneCollider () end |
function XEBoneColliderInstance | SetBoneCollider (_collider) end |
function XEBoneColliderInstance | SetRotate (pos) end |
function XEBoneColliderInstance | GetBoneColliderIndex () end |
变量 | |
XEBoneColliderInstance = {} | |
function XEBoneColliderInstance GetBoneCollider | ( | ) |
XEBoneColliderInstance_GetBoneCollider00
function XEBoneColliderInstance GetBoneColliderIndex | ( | ) |
XEBoneColliderInstance_GetBoneColliderIndex00
function XEBoneColliderInstance GetLocation | ( | ) |
XEBoneColliderInstance_GetLocation00
function XEBoneColliderInstance GetRotate | ( | ) |
XEBoneColliderInstance_GetRotate00
function XEBoneColliderInstance GetWorldLocation | ( | ) |
XEBoneColliderInstance_GetWorldLocation00
function XEBoneColliderInstance GetXEBoneInstance | ( | ) |
获取当前插槽节点实例依附的骨头节点实例指针,如果当前节点依附的是一个插槽,那么返回的是依附的插槽实例依附的骨头节点实例
function XEBoneColliderInstance SetBoneCollider | ( | ) |
XEBoneColliderInstance_SetBoneCollider00
function XEBoneColliderInstance SetBoneCollider | ( | _collider | ) |
XEBoneColliderInstance_SetBoneCollider01
_collider | XBone::BoneCollider |
function XEBoneColliderInstance SetLocation | ( | pos | ) |
function XEBoneColliderInstance SetRotate | ( | pos | ) |