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AR_Engine_SDK
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#include <XE2DTextureComponent.h>

函数 | |
| function XE2DTextureComponent | new () end |
| function XE2DTextureComponent | SetRenderTexture (pTexture, bReleaseOld) end |
| function XE2DTextureComponent | GetAssetPath () end |
变量 | |
| XE2DTextureComponent = {} | |
| function XE2DTextureComponent GetAssetPath | ( | ) |
获取资源路径
| function XE2DTextureComponent new | ( | ) |
XE2DTextureComponent_new00
| function XE2DTextureComponent SetRenderTexture | ( | pTexture | , |
| bReleaseOld | |||
| ) |
| XE2DTextureComponent = {} |