AR_Engine_SDK
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#include <X2DJointComponent.h>
函数 | |
function X2DJointComponent | Create (pNode) end |
function X2DJointComponent | SetAnchor (xelua_var_33) end |
function X2DJointComponent | SetConnectedAnchor (xelua_var_34) end |
function X2DJointComponent | GetAnchor () end |
function X2DJointComponent | GetConnectedAnchor () end |
function X2DJointComponent | SetConnectedBody (xelua_var_35) end |
function X2DJointComponent | GetConnectedBody () end |
function X2DJointComponent | SetCollideConnected (xelua_var_36) end |
function X2DJointComponent | IsCollideConnected () end |
function X2DJointComponent | GetReactionForce (dt) end |
function X2DJointComponent | GetReactionTorque (dt) end |
function X2DJointComponent | GetJointType () end |
function X2DJointComponent | Apply () end |
变量 | |
X2DJointComponent = {} | |
function X2DJointComponent Apply | ( | ) |
X2DJointComponent_Apply00
function X2DJointComponent Create | ( | pNode | ) |
function X2DJointComponent GetAnchor | ( | ) |
ê㡣
function X2DJointComponent GetConnectedAnchor | ( | ) |
ؽһ˸ê㡣
function X2DJointComponent GetConnectedBody | ( | ) |
ؽһӵĸ
function X2DJointComponent GetJointType | ( | ) |
X2DJointComponent_GetJointType00
function X2DJointComponent GetReactionForce | ( | dt | ) |
function X2DJointComponent GetReactionTorque | ( | dt | ) |
ȡؽڵķŤء
dt | number |
function X2DJointComponent IsCollideConnected | ( | ) |
ؽһӵĸ ӵؽϵǷӦײ
function X2DJointComponent SetAnchor | ( | xelua_var_33 | ) |
function X2DJointComponent SetCollideConnected | ( | xelua_var_36 | ) |
function X2DJointComponent SetConnectedAnchor | ( | xelua_var_34 | ) |
function X2DJointComponent SetConnectedBody | ( | xelua_var_35 | ) |
X2DJointComponent = {} |