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AR_Engine_SDK
|
Variables | |
| XEWorldController = {} | |
| xe | Scene = XEWorldController |
| 旧版本兼容 More... | |
| function XEWorldController Create2DPhysicalScene | ( | szSceneName | ) |
| function XEWorldController Create2DPhysicalScene | ( | szSceneName | , |
| vGravity | |||
| ) |
| function XEWorldController CreateScene | ( | mSceneID | ) |
| function XEWorldController GetActorDetectScreenPosition | ( | m_pDirector | , |
| pActor | |||
| ) |
xes_Scene_GetActorDetectScreenPosition00
| m_pDirector | xes__Director |
| pActor | XEActor |
| function XEWorldController GetActorScreenFrame | ( | m_pDirector | , |
| pActor | |||
| ) |
| function XEWorldController GetActorScreenFrameWithSkeleton | ( | m_pDirector | , |
| pActor | |||
| ) |
xes_Scene_GetActorScreenFrameWithSkeleton00
| m_pDirector | xes__Director |
| pActor | XEActor |
| function XEWorldController GetActorScreenFrameWithSkeleton | ( | m_pDirector | , |
| pActor | , | ||
| fixScale | |||
| ) |
xes_Scene_GetActorScreenFrameWithSkeleton01
| m_pDirector | xes__Director |
| pActor | XEActor |
| fixScale | number |
| function XEWorldController GetSceneID | ( | ) |
获取场景ID
| function XEWorldController GetWorld | ( | ) |
获取世界实例
| function XEWorldController IsActorInScreen | ( | p_director | , |
| pActor | |||
| ) |
| function XEWorldController IsActorInTheBackOfCamera | ( | p_director | , |
| pActor | |||
| ) |
xes_Scene_IsActorInTheBackOfCamera00
| p_director | xes__Director |
| pActor | XEActor |
| function XEWorldController onEnd | ( | ) |
onEnd 生命周期回调方法 需要复写
| function XEWorldController onPause | ( | ) |
onPause 生命周期回调方法 需要复写
| function XEWorldController onResume | ( | ) |
onResume 生命周期回调方法 需要复写
| function XEWorldController onStart | ( | ) |
onStart 生命周期回调方法 需要复写
| function XEWorldController onTick | ( | tickTime | ) |
onTick 每一帧渲染前的回调
| xe Scene = XEWorldController |
旧版本兼容
| XEWorldController = {} |
1.8.15