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AR_Engine_SDK
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Functions | |
| function XUIPanel | Create () end |
| function XUIPanel | GetRenderOrder () end |
| function XUIPanel | SetRenderOrder (order) end |
| function XUIPanel | GetTypeID () end |
| function XUIPanel | Tick (fDelta) end |
| function XUIPanel | SetAutoBatchChildren (xelua_var_10) end |
| function XUIPanel | GetAutoBatchChildren () end |
| function XUIPanel | SetVisible (bVisible) end |
| function XUIPanel | Activate () end |
| function XUIPanel | DeActivate () end |
Variables | |
| XUIPanel = {} | |
| function XUIPanel Activate | ( | ) |
激活当前场景
| function XUIPanel DeActivate | ( | ) |
设置当前场景为非激活态
| function XUIPanel GetAutoBatchChildren | ( | ) |
XUIPanel_GetAutoBatchChildren00
| function XUIPanel GetRenderOrder | ( | ) |
设置、获取渲染顺序 值越小越靠前
| function XUIPanel GetTypeID | ( | ) |
获取节点类型id,并返回
| function XUIPanel SetAutoBatchChildren | ( | xelua_var_10 | ) |
XUIPanel_SetAutoBatchChildren00
| xelua_var_10 | boolean |
| function XUIPanel SetRenderOrder | ( | order | ) |
XUIPanel_SetRenderOrder00
| order | number |
| function XUIPanel SetVisible | ( | bVisible | ) |
设置节点是否可见。默认值是true,一个节点默认是可见的
| bVisible | boolean true,如果节点是可见的,false,如果节点是隐藏的 |
| function XUIPanel Tick | ( | fDelta | ) |
每一帧被调用的函数,不应当被手动调用。
| fDelta | number 与上一帧Tick函数的间隔时间。 |
| XUIPanel = {} |
1.8.15