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AR_Engine_SDK
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Functions | |
| function XEAudioComponent | new () end |
| function XEAudioComponent | LoadAsset (pPath, bindAudioSource) end |
| function XEAudioComponent | GetAssetPath () end |
| function XEAudioComponent | GetAudioSource () end |
| function XEAudioComponent | Play () end |
| function XEAudioComponent | Pause () end |
| function XEAudioComponent | Resume () end |
| function XEAudioComponent | Stop () end |
Variables | |
| XEAudioComponent = {} | |
| function XEAudioComponent GetAssetPath | ( | ) |
获取声音资源路径
| function XEAudioComponent GetAudioSource | ( | ) |
XEAudioComponent_GetAudioSource00
| function XEAudioComponent LoadAsset | ( | pPath | , |
| bindAudioSource | |||
| ) |
加载一个声音资源
| pPath | string 声音资源路径 |
| bindAudioSource | boolean |
| function XEAudioComponent new | ( | ) |
XEAudioComponent_new00
| function XEAudioComponent Pause | ( | ) |
暂停
| function XEAudioComponent Play | ( | ) |
播放
| function XEAudioComponent Resume | ( | ) |
恢复
| function XEAudioComponent Stop | ( | ) |
停止
| XEAudioComponent = {} |
1.8.15