AR_Engine_SDK
|
Functions | |
function XEAudioComponent | new () end |
function XEAudioComponent | LoadAsset (pPath, bindAudioSource) end |
function XEAudioComponent | GetAssetPath () end |
function XEAudioComponent | GetAudioSource () end |
function XEAudioComponent | Play () end |
function XEAudioComponent | Pause () end |
function XEAudioComponent | Resume () end |
function XEAudioComponent | Stop () end |
Variables | |
XEAudioComponent = {} | |
function XEAudioComponent GetAssetPath | ( | ) |
获取声音资源路径
function XEAudioComponent GetAudioSource | ( | ) |
XEAudioComponent_GetAudioSource00
function XEAudioComponent LoadAsset | ( | pPath | , |
bindAudioSource | |||
) |
加载一个声音资源
pPath | string 声音资源路径 |
bindAudioSource | boolean |
function XEAudioComponent new | ( | ) |
XEAudioComponent_new00
function XEAudioComponent Pause | ( | ) |
暂停
function XEAudioComponent Play | ( | ) |
播放
function XEAudioComponent Resume | ( | ) |
恢复
function XEAudioComponent Stop | ( | ) |
停止
XEAudioComponent = {} |