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AR_Engine_SDK
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Functions | |
| function XUIActionEase | Create (_action) end |
| function XUIActionEase | Create (_action, fun) end |
| function XUIActionEase | Clone () end |
| function XUIActionEase | IsDone () end |
| function XUIActionEase | SetActionTimeFunc (fun) end |
| function XUIActionEase | SetActionTimeFunc (xelua_var_3) end |
Variables | |
| XUIActionEase = {} | |
| function XUIActionEase Clone | ( | ) |
返回一个克隆的动作。
| function XUIActionEase Create | ( | _action | ) |
@manual xelua_XEngine_XUIActionEase_Create_manual XUIActionEase_Create_manual
| _action | XUIFiniteTimeAction |
| function XUIActionEase Create | ( | _action | , |
| fun | |||
| ) |
@manual xelua_XEngine_XUIActionEase_Create_manual XUIActionEase_Create_manual
| _action | XUIFiniteTimeAction |
| fun | std::function<xfloat32(xfloat32)> |
| function XUIActionEase IsDone | ( | ) |
如果动作已经完成就返回true
| function XUIActionEase SetActionTimeFunc | ( | fun | ) |
@manual EaseTime XUIActionEase_SetActionTimeFunc_manual
| fun | std::function<xfloat32(xfloat32)> |
| function XUIActionEase SetActionTimeFunc | ( | xelua_var_3 | ) |
@manual EaseTime XUIActionEase_SetActionTimeFunc_manual
| xelua_var_3 | xfloat32(*fun)(xfloat32) |
| XUIActionEase = {} |
1.8.15