AR_Engine_SDK
|
Functions | |
function XUIActionEase | Create (_action) end |
function XUIActionEase | Create (_action, fun) end |
function XUIActionEase | Clone () end |
function XUIActionEase | IsDone () end |
function XUIActionEase | SetActionTimeFunc (fun) end |
function XUIActionEase | SetActionTimeFunc (xelua_var_3) end |
Variables | |
XUIActionEase = {} | |
function XUIActionEase Clone | ( | ) |
返回一个克隆的动作。
function XUIActionEase Create | ( | _action | ) |
@manual xelua_XEngine_XUIActionEase_Create_manual XUIActionEase_Create_manual
_action | XUIFiniteTimeAction |
function XUIActionEase Create | ( | _action | , |
fun | |||
) |
@manual xelua_XEngine_XUIActionEase_Create_manual XUIActionEase_Create_manual
_action | XUIFiniteTimeAction |
fun | std::function<xfloat32(xfloat32)> |
function XUIActionEase IsDone | ( | ) |
如果动作已经完成就返回true
function XUIActionEase SetActionTimeFunc | ( | fun | ) |
@manual EaseTime XUIActionEase_SetActionTimeFunc_manual
fun | std::function<xfloat32(xfloat32)> |
function XUIActionEase SetActionTimeFunc | ( | xelua_var_3 | ) |
@manual EaseTime XUIActionEase_SetActionTimeFunc_manual
xelua_var_3 | xfloat32(*fun)(xfloat32) |
XUIActionEase = {} |