AR_Engine_SDK
|
Functions | |
function XEPlayAnimationEvent | new () end |
function XEPlayAnimationEvent | Release () end |
function XEPlayAnimationEvent | Execute (pWorld) end |
function XEPlayAnimationEvent | IsReceiverInChannel (szChannelName) end |
Variables | |
XEPlayAnimationEvent = {} | |
function XEPlayAnimationEvent Execute | ( | pWorld | ) |
function XEPlayAnimationEvent IsReceiverInChannel | ( | szChannelName | ) |
判断事件的广播接受者是否跟当前事件在同一个通道内
szChannelName | string |
function XEPlayAnimationEvent new | ( | ) |
XEPlayAnimationEvent_new00
function XEPlayAnimationEvent Release | ( | ) |
释放事件资源
XEPlayAnimationEvent = {} |