AR_Engine_SDK
Functions | Variables
XEPhysicsConstraintInstance.lua File Reference
类 XEPhysicsConstraintInstance 继承关系图:
Inheritance graph

Functions

function XEPhysicsConstraintInstance new (pConstraintTemp) end
 
function XEPhysicsConstraintInstance GetPhysicsConstraintTemplate () end
 
function XEPhysicsConstraintInstance ReCreateSkeletalPhysicsInstance () end
 
function XEPhysicsConstraintInstance SetSelected (bSelected) end
 
function XEPhysicsConstraintInstance IsSelected () end
 
function XEPhysicsConstraintInstance Render (pViewport) end
 
function XEPhysicsConstraintInstance GetConstraintSize () end
 
function XEPhysicsConstraintInstance SetConstraintSize (fSize) end
 

Variables

 XEPhysicsConstraintInstance = {}
 

Function Documentation

◆ GetConstraintSize()

function XEPhysicsConstraintInstance GetConstraintSize ( )

获取当前关节的大小

Returns
number 关节的大小

◆ GetPhysicsConstraintTemplate()

function XEPhysicsConstraintInstance GetPhysicsConstraintTemplate ( )

获取物理关节的节点模板

Returns
XEPhysicsConstraint 物理关节的节点模板

◆ IsSelected()

function XEPhysicsConstraintInstance IsSelected ( )

获取当前是否是被选中的状态

Returns
boolean 返回当前是否是被选中的状态

◆ new()

function XEPhysicsConstraintInstance new ( pConstraintTemp  )

XEPhysicsConstraintInstance_new00

Parameters
pConstraintTempXEPhysicsConstraint
Returns
XEPhysicsConstraintInstance

◆ ReCreateSkeletalPhysicsInstance()

function XEPhysicsConstraintInstance ReCreateSkeletalPhysicsInstance ( )

重新创建一个物理骨骼的实例

Returns
void

◆ Render()

function XEPhysicsConstraintInstance Render ( pViewport  )

渲染当前关节

Parameters
pViewportXEViewport 要渲染的Viewport指针
Returns
void

◆ SetConstraintSize()

function XEPhysicsConstraintInstance SetConstraintSize ( fSize  )

设置当前关节的大小

Parameters
fSizenumber 要设置的关节大小
Returns
void

◆ SetSelected()

function XEPhysicsConstraintInstance SetSelected ( bSelected  )

当前的关节是否被选中

Parameters
bSelectedboolean 是否被选中.
Returns
void

Variable Documentation

◆ XEPhysicsConstraintInstance