AR_Engine_SDK
|
Functions | |
function XEPhysicsConstraint | new () end |
function XEPhysicsConstraint | GetBone1Name () end |
function XEPhysicsConstraint | GetBone2Name () end |
function XEPhysicsConstraint | Release () end |
function XEPhysicsConstraint | SetXPhysicsConstraint (pConstraint) end |
function XEPhysicsConstraint | GetXPhysicsConstraint () end |
function XEPhysicsConstraint | SetSkeletalBodyName (strAttachBodyName, strOtherBodyName) end |
function XEPhysicsConstraint | GetAttachSkeletalBodyName () end |
function XEPhysicsConstraint | GetAttachOtherSkeletalBodyName () end |
Variables | |
XEPhysicsConstraint = {} | |
function XEPhysicsConstraint GetAttachOtherSkeletalBodyName | ( | ) |
获取当前约束关联的另一个body节点
function XEPhysicsConstraint GetAttachSkeletalBodyName | ( | ) |
获取当前约束节点所属的父body节点
function XEPhysicsConstraint GetBone1Name | ( | ) |
获取关节其中一个骨骼的名称
function XEPhysicsConstraint GetBone2Name | ( | ) |
获取关节其中一个骨骼的名称
function XEPhysicsConstraint GetXPhysicsConstraint | ( | ) |
获取物理关节指针
function XEPhysicsConstraint new | ( | ) |
XEPhysicsConstraint_new00
function XEPhysicsConstraint Release | ( | ) |
释放当前 XEUserNodeInstance 的根组件资源和扩展参数列表对象
function XEPhysicsConstraint SetSkeletalBodyName | ( | strAttachBodyName | , |
strOtherBodyName | |||
) |
设置当前约束节点所属的父body节点和关联的另外一个body节点
strAttachBodyName | string 当前约束节点所属的父body节点 |
strOtherBodyName | string 当前约束关联的另一个body节点 |
function XEPhysicsConstraint SetXPhysicsConstraint | ( | pConstraint | ) |
XEPhysicsConstraint = {} |