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AR_Engine_SDK
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Functions | |
| function XEMaterialFx | new () end |
| function XEMaterialFx | Release () end |
| function XEMaterialFx | GetNodeManager () end |
| function XEMaterialFx | Save () end |
| function XEMaterialFx | SaveAs (strAssetPath) end |
| function XEMaterialFx | Initialize (strAssetPath) end |
| function XEMaterialFx | GetAssetPath () end |
| function XEMaterialFx | SetModified (bSet) end |
| function XEMaterialFx | IsModified () end |
| function XEMaterialFx | IsAutoRun () end |
| function XEMaterialFx | SetAutoRun (bAuto) end |
| function XEMaterialFx | UpdateAssetPath (strPath) end |
| function XEMaterialFx | GetMaterialFxParamNodeForParamName (strMaterailParamName) end |
Variables | |
| XEMaterialFx = {} | |
| function XEMaterialFx GetAssetPath | ( | ) |
获取资源路径
| function XEMaterialFx GetMaterialFxParamNodeForParamName | ( | strMaterailParamName | ) |
| function XEMaterialFx GetNodeManager | ( | ) |
获取节点管理器指针
| function XEMaterialFx Initialize | ( | strAssetPath | ) |
初始化
| strAssetPath | string |
| function XEMaterialFx IsAutoRun | ( | ) |
判断是否自动运行
| function XEMaterialFx IsModified | ( | ) |
判断是否有修改
| function XEMaterialFx new | ( | ) |
XEMaterialFx_new00
| function XEMaterialFx Release | ( | ) |
释放资源
| function XEMaterialFx Save | ( | ) |
保存
| function XEMaterialFx SaveAs | ( | strAssetPath | ) |
另存为到指定路径
| strAssetPath | string |
| function XEMaterialFx SetAutoRun | ( | bAuto | ) |
设置是否自动运行
| bAuto | boolean |
| function XEMaterialFx SetModified | ( | bSet | ) |
设置是否有修改
| bSet | boolean |
| function XEMaterialFx UpdateAssetPath | ( | strPath | ) |
更新资源路径
| strPath | string |
| XEMaterialFx = {} |
1.8.15