AR_Engine_SDK
Functions | Variables
XEMaterialFx.lua File Reference
类 XEMaterialFx 继承关系图:
Inheritance graph

Functions

function XEMaterialFx new () end
 
function XEMaterialFx Release () end
 
function XEMaterialFx GetNodeManager () end
 
function XEMaterialFx Save () end
 
function XEMaterialFx SaveAs (strAssetPath) end
 
function XEMaterialFx Initialize (strAssetPath) end
 
function XEMaterialFx GetAssetPath () end
 
function XEMaterialFx SetModified (bSet) end
 
function XEMaterialFx IsModified () end
 
function XEMaterialFx IsAutoRun () end
 
function XEMaterialFx SetAutoRun (bAuto) end
 
function XEMaterialFx UpdateAssetPath (strPath) end
 
function XEMaterialFx GetMaterialFxParamNodeForParamName (strMaterailParamName) end
 

Variables

 XEMaterialFx = {}
 

Function Documentation

◆ GetAssetPath()

function XEMaterialFx GetAssetPath ( )

获取资源路径

Returns
string

◆ GetMaterialFxParamNodeForParamName()

function XEMaterialFx GetMaterialFxParamNodeForParamName ( strMaterailParamName  )

根据指定材质参数名称,获取对应的绑定节点

Parameters
strMaterailParamNamestring
Returns
XEMatFxDistributionParameter

◆ GetNodeManager()

function XEMaterialFx GetNodeManager ( )

获取节点管理器指针

Returns
XETreeNode__Manager

◆ Initialize()

function XEMaterialFx Initialize ( strAssetPath  )

初始化

Parameters
strAssetPathstring
Returns
void

◆ IsAutoRun()

function XEMaterialFx IsAutoRun ( )

判断是否自动运行

Returns
boolean

◆ IsModified()

function XEMaterialFx IsModified ( )

判断是否有修改

Returns
boolean

◆ new()

function XEMaterialFx new ( )

XEMaterialFx_new00

Returns
XEMaterialFx

◆ Release()

function XEMaterialFx Release ( )

释放资源

Returns
void

◆ Save()

function XEMaterialFx Save ( )

保存

Returns
boolean

◆ SaveAs()

function XEMaterialFx SaveAs ( strAssetPath  )

另存为到指定路径

Parameters
strAssetPathstring
Returns
boolean

◆ SetAutoRun()

function XEMaterialFx SetAutoRun ( bAuto  )

设置是否自动运行

Parameters
bAutoboolean
Returns
void

◆ SetModified()

function XEMaterialFx SetModified ( bSet  )

设置是否有修改

Parameters
bSetboolean
Returns
void

◆ UpdateAssetPath()

function XEMaterialFx UpdateAssetPath ( strPath  )

更新资源路径

Parameters
strPathstring
Returns
void

Variable Documentation

◆ XEMaterialFx