AR_Engine_SDK
Functions | Variables
XEGameplayAbilityInstance.lua File Reference
类 XEGameplayAbilityInstance 继承关系图:
Inheritance graph

Functions

function XEGameplayAbilityInstance new (pAnimMontage) end
 
function XEGameplayAbilityInstance Tick (fInterval) end
 
function XEGameplayAbilityInstance Release () end
 
function XEGameplayAbilityInstance GetGameplayAbilityTemplate () end
 
function XEGameplayAbilityInstance GetIsBlockingOtherAbilities () end
 

Variables

 XEGameplayAbilityInstance = {}
 

Function Documentation

◆ GetGameplayAbilityTemplate()

function XEProjectileGameplayAbilityInstance GetGameplayAbilityTemplate ( )

XEGameplayAbilityInstance_GetGameplayAbilityTemplate00

Returns
XEGameplayAbility

XEGameplayAbilityInstance_GetGameplayAbilityTemplate01

Returns
XEGameplayAbility

XEProjectileGameplayAbilityInstance_GetGameplayAbilityTemplate01

Returns
XEGameplayAbility

◆ GetIsBlockingOtherAbilities()

function XEGameplayAbilityInstance GetIsBlockingOtherAbilities ( )

XEGameplayAbilityInstance_GetIsBlockingOtherAbilities00

Returns
boolean

◆ new()

function XEGameplayAbilityInstance new ( pAnimMontage  )

XEGameplayAbilityInstance_new00

Parameters
pAnimMontageXEGameplayAbility
Returns
XEGameplayAbilityInstance

◆ Release()

function XEGameplayAbilityInstance Release ( )

释放资源

Returns
void

◆ Tick()

function XEGameplayAbilityInstance Tick ( fInterval  )

更新

Parameters
fIntervalnumber
Returns
void

Variable Documentation

◆ XEGameplayAbilityInstance