AR_Engine_SDK
Variables
XEEventUtil.lua File Reference

Variables

 XEEventUtil = {}
 
XEEventUtil EVENT_NONE = 0
 
XEEventUtil ACTOR_MOVE_EVENT = 0
 
XEEventUtil ACTOR_VISIBLE_EVENT = 0
 
XEEventUtil PLAY_ANIMATION_EVENT = 0
 
XEEventUtil SPAWN_PARTICLE_SYSTEM_EVENT = 0
 
XEEventUtil LUA_SCRIPT_EVENT = 0
 
XEEventUtil EVENTTYPE_NUM = 0
 

Variable Documentation

◆ ACTOR_MOVE_EVENT

XEEventUtil ACTOR_MOVE_EVENT = 0

◆ ACTOR_VISIBLE_EVENT

XEEventUtil ACTOR_VISIBLE_EVENT = 0

◆ EVENT_NONE

XEEventUtil EVENT_NONE = 0

◆ EVENTTYPE_NUM

XEEventUtil EVENTTYPE_NUM = 0

◆ LUA_SCRIPT_EVENT

XEEventUtil LUA_SCRIPT_EVENT = 0

◆ PLAY_ANIMATION_EVENT

XEEventUtil PLAY_ANIMATION_EVENT = 0

◆ SPAWN_PARTICLE_SYSTEM_EVENT

XEEventUtil SPAWN_PARTICLE_SYSTEM_EVENT = 0

◆ XEEventUtil