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AR_Engine_SDK
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Functions | |
| function XEAnimBlendInstance | new (pAnimBlend) end |
| function XEAnimBlendInstance | Tick (fInterval) end |
| function XEAnimBlendInstance | Release () end |
| function XEAnimBlendInstance | Apply () end |
| function XEAnimBlendInstance | AcceptSkinModel (pComponent) end |
| function XEAnimBlendInstance | GetAnimBlendTemplate () end |
| function XEAnimBlendInstance | GetAnimBlendController () end |
| function XEAnimBlendInstance | GetModelComponent () end |
| function XEAnimBlendInstance | GetMovementAttacher () end |
| function XEAnimBlendInstance | AcceptWorld (pWorld) end |
| function XEAnimBlendInstance | GetWorld () end |
Variables | |
| XEAnimBlendInstance = {} | |
| function XEAnimBlendInstance AcceptSkinModel | ( | pComponent | ) |
| function XEAnimBlendInstance AcceptWorld | ( | pWorld | ) |
| function XEAnimBlendInstance Apply | ( | ) |
把已经设置的数据应用到当前实例
| function XEAnimBlendInstance GetAnimBlendController | ( | ) |
获取当前实例的混合动画播放器指针
| function XEAnimBlendInstance GetAnimBlendTemplate | ( | ) |
获取当前混合动画实例的模板指针
| function XEAnimBlendInstance GetModelComponent | ( | ) |
返回与当前混合动画关联的组件指针
| function XEAnimBlendInstance GetMovementAttacher | ( | ) |
获取移动预览指针
| function XEAnimBlendInstance GetWorld | ( | ) |
获取当前混合动画所在的世界
| function XEAnimBlendInstance new | ( | pAnimBlend | ) |
| function XEAnimBlendInstance Release | ( | ) |
释放节点
| function XEAnimBlendInstance Tick | ( | fInterval | ) |
更新
| fInterval | number |
| XEAnimBlendInstance = {} |
1.8.15