AR_Engine_SDK
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Functions | |
function XEAnimBlendInstance | new (pAnimBlend) end |
function XEAnimBlendInstance | Tick (fInterval) end |
function XEAnimBlendInstance | Release () end |
function XEAnimBlendInstance | Apply () end |
function XEAnimBlendInstance | AcceptSkinModel (pComponent) end |
function XEAnimBlendInstance | GetAnimBlendTemplate () end |
function XEAnimBlendInstance | GetAnimBlendController () end |
function XEAnimBlendInstance | GetModelComponent () end |
function XEAnimBlendInstance | GetMovementAttacher () end |
function XEAnimBlendInstance | AcceptWorld (pWorld) end |
function XEAnimBlendInstance | GetWorld () end |
Variables | |
XEAnimBlendInstance = {} | |
function XEAnimBlendInstance AcceptSkinModel | ( | pComponent | ) |
function XEAnimBlendInstance AcceptWorld | ( | pWorld | ) |
function XEAnimBlendInstance Apply | ( | ) |
把已经设置的数据应用到当前实例
function XEAnimBlendInstance GetAnimBlendController | ( | ) |
获取当前实例的混合动画播放器指针
function XEAnimBlendInstance GetAnimBlendTemplate | ( | ) |
获取当前混合动画实例的模板指针
function XEAnimBlendInstance GetModelComponent | ( | ) |
返回与当前混合动画关联的组件指针
function XEAnimBlendInstance GetMovementAttacher | ( | ) |
获取移动预览指针
function XEAnimBlendInstance GetWorld | ( | ) |
获取当前混合动画所在的世界
function XEAnimBlendInstance new | ( | pAnimBlend | ) |
function XEAnimBlendInstance Release | ( | ) |
释放节点
function XEAnimBlendInstance Tick | ( | fInterval | ) |
更新
fInterval | number |
XEAnimBlendInstance = {} |