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AR_Engine_SDK
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Functions | |
| function IX2DPhysicalManager | Init () end |
| function IX2DPhysicalManager | Release () end |
| function IX2DPhysicalManager | CreateScene (szSceneName) end |
| function IX2DPhysicalManager | CreateScene (szSceneName, vGravity) end |
| function IX2DPhysicalManager | GetScene (szSceneName) end |
| function IX2DPhysicalManager | DestroyScene (szSceneName) end |
| function IX2DPhysicalManager | DestroyScene (pScene) end |
Variables | |
| IX2DPhysicalManager = {} | |
| function IX2DPhysicalManager CreateScene | ( | szSceneName | ) |
| function IX2DPhysicalManager CreateScene | ( | szSceneName | , |
| vGravity | |||
| ) |
IX2DPhysicalManager_CreateScene01
| szSceneName | string |
| vGravity | XVECTOR2 |
| function IX2DPhysicalManager DestroyScene | ( | szSceneName | ) |
销毁一个2D物理场景
| szSceneName | string 场景名称 |
| function IX2DPhysicalManager DestroyScene | ( | pScene | ) |
| function IX2DPhysicalManager GetScene | ( | szSceneName | ) |
| function IX2DPhysicalManager Init | ( | ) |
初始化
| function IX2DPhysicalManager Release | ( | ) |
释放 会自动销毁所有未销毁的场景
| IX2DPhysicalManager = {} |
1.8.15