AR_Engine_SDK
|
Functions | |
function IX2DPhysicalManager | Init () end |
function IX2DPhysicalManager | Release () end |
function IX2DPhysicalManager | CreateScene (szSceneName) end |
function IX2DPhysicalManager | CreateScene (szSceneName, vGravity) end |
function IX2DPhysicalManager | GetScene (szSceneName) end |
function IX2DPhysicalManager | DestroyScene (szSceneName) end |
function IX2DPhysicalManager | DestroyScene (pScene) end |
Variables | |
IX2DPhysicalManager = {} | |
function IX2DPhysicalManager CreateScene | ( | szSceneName | ) |
function IX2DPhysicalManager CreateScene | ( | szSceneName | , |
vGravity | |||
) |
IX2DPhysicalManager_CreateScene01
szSceneName | string |
vGravity | XVECTOR2 |
function IX2DPhysicalManager DestroyScene | ( | szSceneName | ) |
销毁一个2D物理场景
szSceneName | string 场景名称 |
function IX2DPhysicalManager DestroyScene | ( | pScene | ) |
function IX2DPhysicalManager GetScene | ( | szSceneName | ) |
function IX2DPhysicalManager Init | ( | ) |
初始化
function IX2DPhysicalManager Release | ( | ) |
释放 会自动销毁所有未销毁的场景
IX2DPhysicalManager = {} |